Character

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Those are taken from official guide.

Stats

1-Health

  • You will die when health reaches zero.
  • At 25%, time will slow down, giving you a chance to run away.
  • Regenerates out of combat if you are not starving.

2-Mana

  • Used to cast abilities.
  • Regenerates constantly.

3-Morale

  • Gives you immunity to crowd-control effects such as stuns, slows, and staggers.
  • Increases mana regeneration.
  • Reduces every time you are hit in combat.
  • Regenerates out of combat.

4-Energy

  • Allows you to sprint (Shift key).
  • Regenerates constantly.
  • Regenerates faster when well rested (after sleep).

5-Hunger Regenerates health out of combat.

  • Allows you to use fast travel.
  • Spent slowly and constantly.
  • Spent quickly during fast travel or sleep.
  • Food is automatically consumed from the inventory when the player is starving. You can disable this in the main menu options.



Action Bar


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1-Health bar

  • Health will change color to purple if you are invulnerable.
  • Health will show shields with a gray color.

2-Mana bar 3-Selected mastery symbol 4-Ability slots

  • Right-click on a slot to (un)assign the ability.
  • Left-click to cast the ability.
  • Use the keyboard key named in the downright angle to cast the ability.
  • All keys are configurable in-game settings.
  • Ability cooldown is shown in the down-left angle.
  • You can enable 4 extra slots in the game settings.
  • You can enable a full set of new slots in the game settings, which will switch with the weapon.

5-Special slots

  • Assign potions and food in inventory to use them through those slots.
  • In the upper right angle is shown the amount of remaining consumable items.
  • Food and potions have separate cooldowns.
  • A new third special slot will be unlocked once you equip the first necklace.

6-Morale bar 7-Hunger bar 8-Energy bar 9-Compass

  • It will point toward the directions of the tracked quest.

10-Character menu, World menu, and Inventory shortcuts 11-Main menu shortcut 12-Active buffs

Hovering over any piece of UI will provide additional info.

The action bar will be hidden out of combat. You can hide/show it at any time by pressing the Caps Lock key on the keyboard. You can disable auto-hide out of combat through the main menu game options.


Player Attributes


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Player attributes are gained through gameplay and are lost upon death. New characters will receive scaled attributes to match character progress. You can inspect all attributes in the character menu.


1-Strength

  • +1 blunt and slashing damage
  • Boosts warrior abilities
  • +10 maximum health
  • +2 carry weight

Gained through:

  • Walking under heavy load
  • Performing melee attacks
  • Using warrior and hunter abilities

2-Dexterity

  • +2% attack speed
  • +1 piercing damage
  • Boosts hunter abilities

Gained through:

  • Doing ranged attacks with a bow
  • Using warrior and hunter abilities

3-Intelligence

  • +1 magic damage
  • +15 maximum mana
  • Boosts magic spells

Gained through:

  • Using magic attacks
  • Using druid spells in combat
  • Learning new info from books and conversations

4-Endurance

  • +20 maximum health
  • +1 maximum energy

Gained through:

  • Taking combat damage
  • Walking around the world

5-Bravery

  • +1 crowd control immunity
  • +5% faster mana regeneration

Gained through:

  • Fighting enemies who are higher level than you

6-Alchemy

  • Faster gathering
  • Faster cooking and potion crafting
  • Increased chance to craft more than one food or potion

Gained through:

  • Cooking food
  • Crafting potions
  • Collecting ingredients
  • Learning recipes

7-Blunt Attack

  • +3 blunt damage

Gained through:

  • Using blunt weapons in combat (maces, clubs, and axes)

8-Slashing Attack

  • +3 slashing damage

Gained through:

  • Using slashing weapons in combat (swords and axes)

9-Magic Attack

  • +2 magic damage

Gained through:

  • Using magic weapons in combat (spellbooks)

10-Piercing Attack

  • +3 piercing damage

Gained through:

  • Using piercing weapons in combat (spears and bows)

11-Character Level

  • +3 new mastery points
  • Enemies with low morale become more easily afraid of you

Gained through:

  • Killing enemies
  • Solving quests

Talents

Talents make your character unique and allow them to surpass initial game limitations.

If your character possesses one talent, they cannot learn its opposite. For example, a character cannot be strong and weak at the same time.

Each character starts with 3 talents. During gameplay, there are opportunities to earn more talents.

For example, crafting a potion may develop the "Alchemist" talent, while getting hit by an arrow could develop the "Stack Arrow" talent.

Upon death, all talents, both positive and negative, are lost with the character.

More about specific talents: https://svarogsdream.wiki.gg/wiki/Talents


Virtues

There are 14 different virtues in the game.

During gameplay, the player will be offered to make a decision 7 times, each time gaining a new virtue.

Virtues can be of order or chaos types. Light virtues will allow a player to earn bonus order experience, and vice-versa.

Virtues stay with the soul and are not lost upon the death of the character.